Super Meat Boy Finally Defeated
Difficultest, yet coolest game ever?
I've spent long frustrating hours trying to complete Super Meat Boy on my Xbox, sparks flying as I tried to defeat the last boss. My salvation was promising Simon some pizza and handing him the controller, thinking he couldn't possibly do it. After 3 hours of ruthless controller mashing, a big Mincemeat Pizza was his for the eating. Super Meat Boy was one of the Indie titles that was nominated and present at IGF 2010, right next to Owlboy's stand, and it's fantastic to see how awesome the game turned out! Here is a video trailer of Meat Boy:
What inspires me most about Meatboy is it's super fast gameplay, and the feel you get when doing an awesome dodge. It's also good for when you need to frustrate those around you. For a game with finger-lickingly good controls, it's still not an easy course to get through. It's the hardest meal I've ever had, one I didn't manage to finish myself at that-.
New Official Minecraft Trailer
The Minecraft mainsite got updated this week, and is featuring a video trailer created by a fellow Norwegian, Vareide, who's previously created alot of brilliant trailers for Minecraft, my favorite being Life of Schrauben. This is the new trailer, lookit:
Minecraft inspires me because of it's openess and it's effective use of graphics. I'm a huge fan of open game-worlds, and Minecraft is the prime example of such games. Others include Morrowind, Oblivion and Fallout, etc. and even these huge game-worlds, can't compare to the hugeness of Minecraft.
If I'm ever going to do an entierly open game-world in one of my projects, I'd follow Minecraft's example.
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